I always feel like a bit of a pillock when I catch myself whining about our lot in life covering video games. The last couple of nights I've seen in the early hours of the morning playing an epic I've been feverishly looking forward to for years, and while I'm not at liberty to say anything of substance I think it's fine to let on that it hasn't been a particularly unpleasant experience. Fitting in parental and professional responsibilities, sleep and maybe even a minute or two away from a screen has sometimes been a bit less enjoyable though.
It's not exactly a problem unique to us - fitting in time to play the big ticket games is tough for anyone - and the big rush of releases we're being treated to at the moment only exacerbates the issue. At the risk of coming across like Adrian Chiles and bluntly pointing out the obvious before asking for a paycheque, these big ticket video games are vast, time hungry things and there's so bloody many of them. Even Chiles' cheque would struggle to cover the cost of Pokémon Legends: Arceus, Dying Light 2, OlliOlli World, Sifu, Sol Cresta, Horizon Forbidden West, Total War Warhammer 3, Elden Ring and Destiny 2: The Witch Queen, while finding time to play that lot is surely impossible. And it is still only February.
Which is a fantastic problem to have, of course. Like a lot of you I've called video games an obsession since the early 90s, and across all that time I can't remember there ever being an abundance of riches quite like we're seeing at the moment. It's a reminder of how big and broad this medium has become, and how unwieldy at times too (it's a reminder, also, of the industry's blind commitment to squeezing in its big releases for the financial year, and I feel sorry for inevitable casualties caught up in it all like Grid Legends, soon to be steamrollered by Gran Turismo 7).
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